Part V: Actors

This part describes how to define your own Actors (Non-Player Characters or NPCs, i.e. actors other than the player character who play a part in your game). The modules actor.t, events.t and topicEntry.t must be included in your game for the features described in this part to work.

NPC Overview
The Actor Object
Actor States
AgendaItems
Basic Ask/Tell
ActorTopicEntry
Suggesting Conversational Topics
Special Topics
Topic Groups
Conversation Nodes
Hello and Goodbye
Player Character and NPC Knowledge
Giving Orders to NPCs
String Tags and Object Tags
NPC-Initiated Conversation
Changing the Player Character