Attachableclassattachables.t[557]

An Attachable is a NearbyAttachable that can be attached to more than one thing at a time, like a length of cable connecting two devices.

class Attachable :   NearbyAttachable

Superclass Tree   (in declaration order)

Attachable
        NearbyAttachable
                SimpleAttachable
                        Thing
                                ReplaceRedirector
                                        Redirector
                                                object
                                Mentionable
                                        LMentionable
                                                object

Subclass Tree  

(none)

Global Objects  

(none)

Summary of Properties  

attachedTo  attachedToList  cannotAttachToMoreMsg  maxAttachedTo  multiPluggable 

Inherited from NearbyAttachable :
attachedLocation  detachedLocation  oldLocation 

Inherited from SimpleAttachable :
allowableAttachments  allowOtherToMoveWhileAttached  alreadyAttachedMsg  attachmentLister  attachments  canAttachToMe  canDetachFromMe  cannotBeAttachedMsg  cannotDetachFromMsg  cannotDetachMsg  isAttachable  isDetachable  isFirmAttachment  isListed  notAttachedMsg  notAttachedToThatMsg  nothingAttachedMsg  okayAttachMsg  okayDetachFromMsg  okayDetachMsg 

Inherited from Thing :
actorAlreadyInMsg  actorAlreadyOnMsg  actorNotInMsg  actorNotOnMsg  allowPourIntoMe  allowPourOntoMe  alreadyCleanMsg  alreadyClosedMsg  alreadyFastenedMsg  alreadyHasMsg  alreadyHeldMsg  alreadyInMsg  alreadyLitMsg  alreadyLockedMsg  alreadyMovedToMsg  alreadyOnMsg  alreadyOpenMsg  alreadyPresentMsg  alreadyThereMsg  alreadyWornMsg  autoGetOutToReach  autoTakeOnFindHidden  autoUnlock  bulk  bulkCapacity  canAttackWithMe  canBurnWithMe  canCleanWithMe  canClimbDownMe  canClimbUpMe  canCutWithMe  canDigWithMe  canEnterOnMe  canFastenToMe  canGoThrougMe  canHearIn  canHearOut  canJumpOffMe  canJumpOverMe  canLieOnMe  canLockWithMe  canLookBehindMe  canLookThroughMe  canLookUnderMe  canMoveToMe  canMoveWithMe  cannotAttachMsg  cannotAttachToMsg  cannotAttachToSelfMsg  cannotAttackMsg  cannotAttackWithMsg  cannotAttackWithSelfMsg  cannotBoardMsg  cannotBreakMsg  cannotBurnMsg  cannotBurnWithMsg  cannotCleanMsg  cannotCleanWithMsg  cannotClimbDownMsg  cannotClimbMsg  cannotCloseMsg  cannotConsultMsg  cannotCutMsg  cannotCutWithMsg  cannotCutWithSelfMsg  cannotDetachFromSelfMsg  cannotDigMsg  cannotDigWithMsg  cannotDigWithSelfMsg  cannotDoffMsg  cannotDrinkMsg  cannotDropMsg  cannotEatMsg  cannotEnterMsg  cannotEnterOnMsg  cannotExtinguishMsg  cannotFastenMsg  cannotFastenToMsg  cannotFastenToSelfMsg  cannotFeelMsg  cannotFlipMsg  cannotFollowMsg  cannotFollowSelfMsg  cannotGetInCarriedMsg  cannotGetOnCarriedMsg  cannotGiveToMsg  cannotGiveToSelfMsg  cannotGoNearThereMsg  cannotGoThroughMsg  cannotJumpOffMsg  cannotJumpOverMsg  cannotKissMsg  cannotLieOnMsg  cannotLightMsg  cannotLockWithMsg  cannotLockWithSelfMsg  cannotLookBehindMsg  cannotLookThroughMsg  cannotLookUnderMsg  cannotMoveMsg  cannotMoveToMsg  cannotMoveToSelfMsg  cannotMoveWithMsg  cannotMoveWithSelfMsg  cannotOpenMsg  cannotPlugIntoMsg  cannotPlugIntoSelfMsg  cannotPlugMsg  cannotPourIntoMsg  cannotPourIntoSelfMsg  cannotPourMsg  cannotPourOntoMsg  cannotPourOntoSelfMsg  cannotPullMsg  cannotPurloinContainerMsg  cannotPurloinRoomMsg  cannotPurloinSelfMsg  cannotPushDownMsg  cannotPushIntoMsg  cannotPushMsg  cannotPushOwnContainerMsg  cannotPushThroughMsg  cannotPushUpMsg  cannotPushViaSelfMsg  cannotPutBehindMsg  cannotPutInMsg  cannotPutInSelfMsg  cannotPutMsg  cannotPutOnMsg  cannotPutUnderMsg  cannotReadMsg  cannotRemoveMsg  cannotScrewMsg  cannotScrewWithMsg  cannotScrewWithSelfMsg  cannotSetMsg  cannotSetToMsg  cannotShowToMsg  cannotShowToSelfMsg  cannotSitOnMsg  cannotSmellMsg  cannotStandOnMsg  cannotTakeFromSelfMsg  cannotTakeMsg  cannotTakeMyContainerMsg  cannotTakeSelfMsg  cannotTalkToMsg  cannotTalkToSelfMsg  cannotTasteMsg  cannotThrowAtMsg  cannotThrowAtSelfMsg  cannotThrowMsg  cannotThrowToMsg  cannotThrowToSelfMsg  cannotTurnMsg  cannotTurnToMsg  cannotTurnWithMsg  cannotTurnWithSelfMsg  cannotTypeOnMsg  cannotUnfastenFromMsg  cannotUnfastenFromSelfMsg  cannotUnfastenMsg  cannotUnlockWithMsg  cannotUnlockWithSelfMsg  cannotUnplugFromMsg  cannotUnplugFromSelfMsg  cannotUnplugMsg  cannotUnscrewMsg  cannotUnscrewWithMsg  cannotUnscrewWithSelfMsg  cannotWearMsg  cannotWriteOnMsg  canPlugIntoMe  canPourIntoMe  canPourOntoMe  canPullTravel  canPushTravel  canPutBehindMe  canPutInMe  canPutUnderMe  canReachIn  canReachOut  canScrewWithMe  canSeeIn  canSeeOut  canSetMeTo  canSitOnMe  canSmellIn  canSmellOut  canStandOnMe  canSupply  canTalkToMe  canThrowAtMe  canThrowToMe  canTurnMeTo  canTurnWithMe  canTypeOnMe  canUnfastenFromMe  canUnlockWithMe  canUnplugFromMe  canUnscrewWithMe  canWriteOnMe  checkAttackMsg  checkFeelMsg  checkKissMsg  circularlyInMsg  collectiveGroups  contents  contentsListed  contentsListedInExamine  contentsListedInLook  contentsListedInSearch  contType  currentInterlocutor  curSetting  darkName  decorationActions  decorationActions  desc  directlyHeld  directlyIn  directlyWorn  distinguishByContents  dontNeedCleaningObjMsg  dropItemsBehind  dropItemsUnder  dropLocation  enclosing  examined  examineListed  examineLister  exitLocation  extContents  familiar  feelDesc  findHiddenDest  fluidName  futileToAttackMsg  futileToKissMsg  getBulkHiddenBehind  getBulkHiddenIn  getBulkHiddenUnder  getFacets  getOutermostRoom  getOutToJump  globalParamName  groupOrder  hearNothingMsg  hiddenBehind  hiddenIn  hiddenUnder  inDarkDesc  indirectLockableMsg  initSpecialDesc  intContents  interiorDesc  inventoryListed  isAttackable  isBoardable  isBreakable  isBurnable  isClean  isCleanable  isClimbable  isCloseable  isConsultable  isCuttable  isDecoration  isDiggable  isDoffable  isDrinkable  isDroppable  isEdible  isEnterable  isExtinguishable  isFastenable  isFastened  isFeelable  isFixed  isFlippable  isFollowable  isHidden  isKissable  isLightable  isLit  isLocked  isMoveable  isOn  isOpen  isOpenable  isPlayerChar  isPlugable  isPourable  isProminentNoise  isProminentSmell  isPullable  isPushable  isReadable  isRemoveable  isScrewable  isSettable  isSmellable  isSwitchable  isTakeable  isTasteable  isThrowable  isTransparent  isTurnable  isUnfastenable  isUnplugable  isUnscrewable  isVehicle  isWearable  keyDoesntWorkMsg  keyList  keyNotNeededMsg  kissRank  known  knownKeyList  knownProp  lastSeenAt  lieOnScore  listableContents  listenDesc  listOrder  listWith  location  lockability  lockedMsg  lookBehindMsg  lookInMsg  lookListed  lookThroughMsg  lookUnderMsg  markInventoryAsSeen  matchPullOnly  matchPushOnly  maxBulkHiddenBehind  maxBulkHiddenIn  maxBulkHiddenUnder  maxSingleBulk  mentioned  moved  movedTo  moveNoEffectMsg  mustBeCleanedWith  myInventoryLister  myLookBehindLister  myLookInLister  myLookUnderLister  myOpeningContentsLister  myWornLister  needsCleaning  noLongerTalkingToAnyoneMsg  nominalContents  noNeedToCleanMsg  notFastenedMsg  notHoldingMsg  notImportantMsg  notInMsg  notLitMsg  notLockableMsg  notLockedMsg  notSwitchableMsg  notTalkingToAnyoneMsg  notWornMsg  objInPrep  objIntoPrep  okayCleanMsg  okayGetOutOfMsg  okayLockMsg  okayOpenMsg  okayPushIntoMsg  okayPushOutOfMsg  okayUnlockMsg  opened  openStatusReportable  owner  ownsContents  paraBrksBtwnSubcontents  partOfYouMsg  preCondActor  pullNoEffectMsg  pushNoEffectMsg  readDesc  recognizableInDark  remapActor  remapBehind  remapIn  remapOn  remapProps  remapUnder  roomContentsLister  roomSubContentsLister  roomTitle  searchListed  seen  seenProp  shouldBeBroken  shouldNotBreakMsg  shouldNotPourIntoMsg  shouldNotPourOntoMsg  sightSize  sitOnScore  smellDesc  smellNothingMsg  smellSize  soundSize  specialDesc  specialDescBeforeContents  specialDescListWith  specialDescOrder  stagingLocation  standOnScore  stateDesc  tasteDesc  throwFallsShortMsg  tooDarkToSeeMsg  tooFarAwayToHearMsg  tooFarAwayToReadMsg  tooFarAwayToSeeDetailMsg  tooFarAwayToSmellMsg  turnNoEffectMsg  useInitSpecialDesc  useKey_  useSpecialDesc  viaMode  visibleInDark  vocabLikelihood  withKeyMsg  wornBy 

Inherited from Mentionable :
ambiguouslyPlural  disambigGroup  disambigMatchPhrases  disambigName  disambigOrder  isHer  isHim  isIt  massNoun  matchPhrases  matchPhrasesExclude  name  person  plural  proper  qualified  states  vocab  vocabWords 

Inherited from LMentionable :
acronymPluralPat  alphaCharPat  aName  apostPluralPat  apostSPat  deannotatePat  dictComp  dummyName  elevenEighteenPat  emptyVocabWords  esPluralPat  firstWordPat  heName  herName  hersName  himName  iesPluralPat  irregularPlurals  lastWordPat  leadingTagOrQuotePat  menPluralPat  objInName  objIntoName  objName  objOutOfName  oneLetterAnWordPat  oneLetterWordPat  ownerNamed  pluralPat  posPat  possAdj  possNoun  prepList  prepPhrasePat  prepWordPat  pronounMap  properNamePat  properPat  reflexiveName  specialAOrAn  tagOrQuotePat  thatName  thatObjName  theName  theObjName  trimPat  truncationLength  weakWordPat 

Summary of Methods  

allowAttach  dobjFor(AttachTo)  isAttachedTo  makeAttachedTo  makeDetachedFrom  reverseConnect 

Inherited from NearbyAttachable :
afterAction  beforeAction 

Inherited from SimpleAttachable :
actionMoveInto  attachTo  detachFrom  dobjFor(Detach)  dobjFor(DetachFrom)  dobjFor(FastenTo)  dobjFor(Take)  dobjFor(Unfasten)  dobjFor(UnfastenFrom)  examineStatus  iobjFor(AttachTo)  iobjFor(DetachFrom)  iobjFor(FastenTo)  iobjFor(UnfastenFrom)  isAttachedToMe  locType  preinitThing  sayCannotMoveWhileAttached 

Inherited from Thing :
abcName  actorAction  addToAllContents  addToContents  afterTravel  allContents  allowReachOut  beforeMovePushable  beforeTravel  canHear  cannotPushTravelMsg  cannotReachOutMsg  canReach  canSee  canSmell  canTalkTo  checkDisplay  checkInsert  checkPushTravel  checkReach  checkReachIn  checkRoomToHold  checkSetting  childLocType  commonContainingParent  commonInteriorParent  containerPath  containerPathBlock  darkDesc  describeMovePushable  describePushTravel  directChildParent  discover  display  displayAlt  dobjFor(AskAbout)  dobjFor(AskFor)  dobjFor(Attach)  dobjFor(Attack)  dobjFor(AttackWith)  dobjFor(Board)  dobjFor(Break)  dobjFor(Burn)  dobjFor(BurnWith)  dobjFor(Clean)  dobjFor(CleanWith)  dobjFor(Climb)  dobjFor(ClimbDown)  dobjFor(ClimbUp)  dobjFor(Close)  dobjFor(ConsultAbout)  dobjFor(Cut)  dobjFor(CutWith)  dobjFor(Default)  dobjFor(Dig)  dobjFor(DigWith)  dobjFor(Doff)  dobjFor(Drink)  dobjFor(Drop)  dobjFor(Eat)  dobjFor(Enter)  dobjFor(EnterOn)  dobjFor(Examine)  dobjFor(Extinguish)  dobjFor(Fasten)  dobjFor(Feel)  dobjFor(Flip)  dobjFor(Follow)  dobjFor(GetOff)  dobjFor(GetOutOf)  dobjFor(GiveTo)  dobjFor(GiveToImplicit)  dobjFor(GoNear)  dobjFor(GoThrough)  dobjFor(GoTo)  dobjFor(JumpOff)  dobjFor(JumpOver)  dobjFor(Kiss)  dobjFor(LieIn)  dobjFor(LieOn)  dobjFor(LieOn)  dobjFor(Light)  dobjFor(ListenTo)  dobjFor(Lock)  dobjFor(LockWith)  dobjFor(LookBehind)  dobjFor(LookIn)  dobjFor(LookThrough)  dobjFor(LookUnder)  dobjFor(Move)  dobjFor(MoveTo)  dobjFor(MoveWith)  dobjFor(Open)  dobjFor(PlugIn)  dobjFor(PlugInto)  dobjFor(Pour)  dobjFor(PourInto)  dobjFor(PourOnto)  dobjFor(Pull)  dobjFor(Purloin)  dobjFor(Push)  dobjFor(PushTravelClimbDown)  dobjFor(PushTravelClimbUp)  dobjFor(PushTravelDir)  dobjFor(PushTravelEnter)  dobjFor(PushTravelGetOutOf)  dobjFor(PushTravelThrough)  dobjFor(PutBehind)  dobjFor(PutIn)  dobjFor(PutOn)  dobjFor(PutUnder)  dobjFor(QueryAbout)  dobjFor(Read)  dobjFor(Remove)  dobjFor(SayTo)  dobjFor(Screw)  dobjFor(ScrewWith)  dobjFor(Search)  dobjFor(Set)  dobjFor(SetTo)  dobjFor(ShowTo)  dobjFor(ShowToImplicit)  dobjFor(SitIn)  dobjFor(SitOn)  dobjFor(SitOn)  dobjFor(SmellSomething)  dobjFor(StandIn)  dobjFor(StandOn)  dobjFor(StandOn)  dobjFor(Strike)  dobjFor(SwitchOff)  dobjFor(SwitchOn)  dobjFor(SwitchVague)  dobjFor(TakeFrom)  dobjFor(TakeFrom)  dobjFor(TalkAbout)  dobjFor(TalkTo)  dobjFor(Taste)  dobjFor(TellAbout)  dobjFor(Throw)  dobjFor(ThrowAt)  dobjFor(ThrowDir)  dobjFor(ThrowTo)  dobjFor(Turn)  dobjFor(TurnTo)  dobjFor(TurnWith)  dobjFor(TypeOn)  dobjFor(TypeOnVague)  dobjFor(Unlock)  dobjFor(UnlockWith)  dobjFor(Unplug)  dobjFor(UnplugFrom)  dobjFor(Unscrew)  dobjFor(UnscrewWith)  dobjFor(Wear)  dobjFor(WriteOn)  doPushTravel  filterResolveList  findHidden  findPlausibleKey  firstContainerPathBlock  getBulkWithin  getCarriedBulk  getStatuslineExitsHeight  handleCommand  hasSeen  hideFromAll  interiorParent  iobjFor(AttackWith)  iobjFor(BurnWith)  iobjFor(CleanWith)  iobjFor(CutWith)  iobjFor(Default)  iobjFor(DigWith)  iobjFor(GiveTo)  iobjFor(LockWith)  iobjFor(MoveTo)  iobjFor(MoveWith)  iobjFor(PlugInto)  iobjFor(PourInto)  iobjFor(PourOnto)  iobjFor(PushTravelClimbDown)  iobjFor(PushTravelClimbUp)  iobjFor(PushTravelEnter)  iobjFor(PushTravelGetOutOf)  iobjFor(PushTravelThrough)  iobjFor(PutBehind)  iobjFor(PutIn)  iobjFor(PutOn)  iobjFor(PutUnder)  iobjFor(ScrewWith)  iobjFor(ShowTo)  iobjFor(TakeFrom)  iobjFor(ThrowAt)  iobjFor(ThrowTo)  iobjFor(TurnWith)  iobjFor(UnlockWith)  iobjFor(UnplugFrom)  iobjFor(UnscrewWith)  isAudibleFrom  isChild  isDirectChild  isDirectlyHeldBy  isDirectlyIn  isDirectlyWornBy  isHeldBy  isIlluminated  isIn  isInterior  isOrIsIn  isOutside  isReadableFrom  isSmellableFrom  isThereALightSourceIn  isVisibleFrom  isWornBy  knowsAbout  listableContentsOf  listContents  listRemoteContents  listSubcontentsOf  litWithin  locationWhich  lookAroundWithin  makeCleaned  makeFastened  makeLit  makeLocked  makeMovedTo  makeOn  makeOpen  makeSetting  makeWorn  moveHidden  moveInto  moveMLIntoAdd  moveMLOutOf  nominalOwner  noteSeen  notifyInsert  notifyRemove  notionalContents  outermostParent  outermostVisibleParent  ownedBy  pushTravelRevealItems  reachBlockedMsg  remoteInitSpecialDesc  remoteObjInName  remoteSpecialDesc  removeFromContents  revealOnMove  roomHeadline  roomSubhead  sayDontKnowHowToGetThere  sayDontKnowHowToReach  sayFindHidden  scoreObject  setHasSeen  setKnown  setKnowsAbout  setSeen  shinesOut  showConnectedMiscContents  showFirstConnectedSpecials  showRemoteSpecialDesc  showSecondConnectedSpecials  showSpecialDesc  showStatuslineExits  statusName  totalBulkIn  traceContainerPath  travelVia  tryCheck  unmention  unmentionRemoteContents  verifyActor  verifyPushTravel  wouldBeLitFor 

Inherited from ReplaceRedirector :
redirect 

Inherited from Redirector :
doInstead  doNested  doOtherAction 

Inherited from Mentionable :
construct  matchName  matchNameCommon  matchNameDisambig  phraseMatchName  simpleMatchName 

Inherited from LMentionable :
addDictWord  addVocab  addVocabWord  aNameFrom  aNameFromPoss  classInit  contify  distinguishedName  ifPronoun  inheritVocab  initVocab  initVocabWord  locify  matchPronoun  pluralNameFrom  pluralWordFrom  possessify  pronoun  removeVocabWord  replaceVocab  theNameFrom  theNameIs 

Properties  

attachedToOVERRIDDENattachables.t[563]

Strictly speaking, the attachedTo property of an Attachable is a bit arbitrary when the Attachable is attached to more than one thing; we arbitrarily choose the first thing in its attachedToList.

attachedToListOVERRIDDENattachables.t[569]
The list of things to which I'm attached (as opposed to things attached to me).

cannotAttachToMoreMsgattachables.t[634]
no description available

maxAttachedToattachables.t[578]
The maximum number of things I can be attached to at once. By default this is 2, since probably the most commonly use for an Attachable is to join or link two other things, but this can easily be overridden as required. If you want there to be no limit to the number of things I can be attached to at once, make maxAttachedTo nil.

multiPluggableattachables.t[651]
By default an Attachable can be plugged into more than one thing at a time

Methods  

allowAttach (obj)OVERRIDDENattachables.t[612]

We allow attachment to another obj either for the inherited reason (that obh is in my list of allowable attachements) or, if we want to reverse the connection with obj, that obj can be attached to us.

dobjFor(AttachTo)OVERRIDDENattachables.t[618]
no description available

isAttachedTo (obj)OVERRIDDENattachables.t[642]
I'm attached to obj in the broad sense of having an attachement relationship with obj either if obj is attached to me or if obj is in the list of things to which I'm attached.

makeAttachedTo (obj)OVERRIDDENattachables.t[581]
To make me attached to obj, add obj to my attachedTo list.

makeDetachedFrom (obj)OVERRIDDENattachables.t[589]
To make something detached from me, remove obj from my attachedTo list.

reverseConnect (obj)attachables.t[602]
Since an ATTACHABLE could potentially be in a many-to-many relationship, we may sometimes want to control the order of connection (i.e. which is considered to be the connected object and which the object it's connected to). If reverseConnect(obj) returns true then we'll turn CONNECT obj TO self into CONNECT self TO obj.

Adv3Lite Library Reference Manual
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